Malaria
Description
Skill: 'malaria' modifies hit roll by -1 for 33 hours.
Skill: 'malaria' modifies strength by -1 for 33 hours.
co 'cure disease'
You close your eyes and concentrate for a moment.
You aren't ill.
co 'cure poison'
You close your eyes and concentrate for a moment.
You aren't poisoned.
co 'cleanse'
You close your eyes and concentrate for a moment.
You failed to cleanse Zekasiq.
I also tested healing sleep, and that DID remove the affect.
Is this because Malaria is considered an "illness" rather than a "disease"? It seems odd that Healers can heal much worse, but not Malaria, a simple illness. (Incidentally, if so, shouldn't Healers get cure illness? I know, take it up in Gameplay.)
Zekasiq.
Carrion Fields on 2003-03-27 07:13 UTC
Automatically imported from the legacy bug board forum.
Valguarnera on 2003-03-27 18:23 UTC
Subject: By design.
Illnesses are intentionally difficult to cure.
valguarnera@carrionfields.com