Bat putting tons of debuffs (13 here)
Description
Skill: 'bat' modifies hp regeneration by -25 for 4 hours.
Commune: 'protective shield' for 4 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 3 hours.
Skill: 'bat' modifies hp regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Commune: 'protection from good' for 1 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies hp regeneration by -25 for 0 hours.
Skill: 'bat' modifies mana regeneration by -25 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Commune: 'quench' modifies dexterity by -1 for 0 hours.
Should bat put so many debuffs while also lagging and hitting every round?
Carrion Fields on 2023-05-28 21:40 UTC
Automatically imported from the legacy bug board forum.
Ishuli on 2023-05-28 22:08 UTC
Subject: This is the bug-board
And this post sounds more like you're appealing balance than bug.
Take it to the ideas board!