*snip log*
Appears the entwined party just got to walk away because of the break in combat and she was following.
Comments
Carrion Fields
on 2023-02-11 00:32 UTC
Automatically imported from the legacy bug board forum.
Ishuli
on 2023-02-26 19:07 UTC
Subject: Working as intended.
So this is a classic old entwine thing. That if you aren't in combat, they can walk away.
If you want to argue that it shouldn't work that way, and that entwine shouldn't just stop flee - but should stop all movement options - toss up a post on the gameplay channel.
Carrion Fields on 2023-02-11 00:32 UTC
Automatically imported from the legacy bug board forum.
Ishuli on 2023-02-26 19:07 UTC
Subject: Working as intended.
So this is a classic old entwine thing. That if you aren't in combat, they can walk away.
If you want to argue that it shouldn't work that way, and that entwine shouldn't just stop flee - but should stop all movement options - toss up a post on the gameplay channel.