Good aligned mobs scream and attack to assist evil mobs
Description
In Ayr'Trinil:
You bury your teeth in a dark Zrynk'Alyl guard's body.bite
Your bite maims a dark Zrynk'Alyl guard!
You dodge a dark Zrynk'Alyl guard's punch.
A dark Zrynk'Alyl guard's punch injures you.
A cloaked arial girl screams and attacks you!
You dodge a cloaked arial girl's punch.
You dodge a cloaked arial girl's punch.
A cloaked arial girl steps closer and strikes with her elbow!
A cloaked arial girl's elbow grazes you.
Your bite decimates a dark Zrynk'Alyl guard!
Your bite devastates a dark Zrynk'Alyl guard!
A dark Zrynk'Alyl guard parries your bite.
A dark Zrynk'Alyl guard is writhing in agony.
The cloaked arial girl is good aligned, and very weak compared to the guards. Doesn't make sense for carefree, lighthearted girl with no combat prowess to jump into battle against a powerful adventurer doing battle with an evil, bully guard. Undoubtedly, this is how some Fortress members have inadvertently killed good NPCs and been punished for it. This is one example that REALLY needs to be changed.
Carrion Fields on 2017-12-19 17:16 UTC
Automatically imported from the legacy bug board forum.
Scarabaeus on 2018-01-10 18:23 UTC
Subject: Not a bug
The girl aids any of her race that are being attacked.
Jalim on 2018-01-10 20:35 UTC
Subject: But current policy..
Current policy says that if this or any goodie mob screams and attacks the Captain of the Fortress while he is helping people rank and the evil mob does and the girl is hit the next round of combat while he is in lag...he is demoted back to squire because mechanics trumps RP and reason?
Destuvius on 2018-01-13 23:17 UTC
Subject: Please move any potential discussions about this design to gameplay nt
nt