I had a fight where an assassin hit me with nerve 8 times and multiple kicks and never was hit with quills. I think because he may have been wielding a spear, the check failed for skills that make direct contact.
Comments
Carrion Fields
on 2017-04-16 23:45 UTC
Automatically imported from the legacy bug board forum.
Scarabaeus
on 2017-04-19 14:29 UTC
Subject: not a bug n/t
[font size="-2"]What rolls down stairs,
alone or in pairs,
and over your neighbor's dog?
Qshifters
on 2017-04-19 15:17 UTC
Subject: RE: not a bug n/t
It just seems weird to me that a two handed weapon would prevent a bare foot or hand from getting hit when trip, kick, bash and associated skills do cause the effect.
Scarabaeus
on 2017-04-19 16:24 UTC
Subject: the way combat code works...
I understand why, but that's a level of detail that has a very low ROI with regard to implementation.
Qshifters
on 2017-04-19 16:50 UTC
Subject: Thank you, that makes a lot more sense.
I understand if that's the case and don't fault you one bit. I just thought something was really screwy.
Carrion Fields on 2017-04-16 23:45 UTC
Automatically imported from the legacy bug board forum.
Scarabaeus on 2017-04-19 14:29 UTC
Subject: not a bug n/t
[font size="-2"]What rolls down stairs,
alone or in pairs,
and over your neighbor's dog?
Qshifters on 2017-04-19 15:17 UTC
Subject: RE: not a bug n/t
It just seems weird to me that a two handed weapon would prevent a bare foot or hand from getting hit when trip, kick, bash and associated skills do cause the effect.
Scarabaeus on 2017-04-19 16:24 UTC
Subject: the way combat code works...
I understand why, but that's a level of detail that has a very low ROI with regard to implementation.
Qshifters on 2017-04-19 16:50 UTC
Subject: Thank you, that makes a lot more sense.
I understand if that's the case and don't fault you one bit. I just thought something was really screwy.