Birds have no hands!
Description
They shouldn't be able to shackle the condor around its wrists because it doesn't have any!
commune birdform
<731hp 870m 1087mv 26000tnl 5 AM PROTECTED civilized new>
You close your eyes and hum for an instant.
You continue to use the mystic power of your foraged herbs to shift into the shape of a condor.
<731hp 820m 1087mv 26000tnl 5 AM PROTECTED civilized new>
fly
Your hands involuntarily flinch from the stabbing pain as Annkhu clasps barbed shackles onto
your wrists.
Annkhu's bloody shackles hits you.
Annkhu is in perfect health.
Carrion Fields on 2016-05-05 02:54 UTC
Automatically imported from the legacy bug board forum.
Scarabaeus on 2016-06-22 01:44 UTC
Subject: FNCR
You probably shouldn't be able to shackle any shifted form, realistically.
(Yes, I realize there are some humanoid animals.)
Lhydia on 2016-06-22 10:39 UTC
Subject: Are you saying..
You took away the ability to manacle/shackle shifters?
Scarabaeus on 2016-06-22 14:50 UTC
Subject: I'm saying...
I'm happy to be convinced of a scheme in which manacles should work on animals; currently I'm not sold on the logic of throwing manacles on a mongoose, so it will not presently work.
Lhydia on 2016-06-22 16:15 UTC
Subject: Wow. That's a huge gameplay change...
...to fix a cosmetic issue. Time to roll outlander shifter.
Scarabaeus on 2016-06-22 17:01 UTC
Subject: Perhaps
I'm not sure I would say "huge", but it is significant.
I also would not consider it purely cosmetic. The world needs to have a consistent internal logic, insofar that we don't stretch it beyond reasonable limits. I wouldn't expect a Tribunal to be able to shackle an air elemental, for example.
Nothing removed from the bug queue is set in stone, so I wouldn't get too excited about it yet.
Iunna on 2016-06-22 19:59 UTC
Subject: Not in Nottingham.
https://disneydetail.files.wordpress.com/2012/11/vlcsnap-2012-11-07-18h37m36s199.png
Scarabaeus on 2016-06-22 20:03 UTC
Subject: where animals can...
...wield crossbows, hammers, and swords. Huh. That's compelling.
Kstatida on 2016-06-23 08:18 UTC
Subject: What about one-handed?
I wonder if you can shackle those who take one-arm flaw then.
Scarabaeus on 2016-06-23 14:13 UTC
Subject: empircal data
Take the one-arm flaw and report it as a bug if you get shackled. :P
Kstatida on 2016-06-23 14:57 UTC
Subject: Haha I would never
I hope torak does though with his love of playing something crippled :)
TMNS on 2016-06-23 17:35 UTC
Subject: OMG I love you for this. Just watched this last week.
The best Robin Hood, still.
Quixotic on 2016-06-23 20:20 UTC
Subject: FWIW, Bloody Shackles are a rare, special ability.
If we were to imagine the Blood Tribunal to be guards running around with iron chains, tackling criminals and then slapping them into the stocks, then your idea that shackles shouldn't work on them is appropriate. Using said log, shackles should also not work on any class that can shift phase or pass door--the shackles would just fall off.
However, shackles are a very rare ability conferred by an item of power, and powers tend to trump class abilities.
To give the most popular mage class the ability to ignore the powers of a cabal that can apply its skillset to a limited group of characters in an even more-limited subset of situations seems to herald the impending death of the cabal.
If your intent is to neuter the Blood Tribunal, just lose the cabal and move on. If you look at balance, I think we have precedent that powers tend to supersede class abilities. And if we look at logic, remember we are playing a game of fantasy.
Scarabaeus on 2016-06-23 21:24 UTC
Subject: RE: FWIW, Bloody Shackles are a rare, special ability.
I'd suggest taking it down a notch; whether you intend it to or not, your response comes off as being over the top.
I view the manacles as something other than handcuffs carried on a belt; I do think they need to maintain some semblance of logic, even if they are divine/magical/etc. Slapping manacles on an anaconda, for example, seems like a pointless endeavor.
Scarabaeus on 2016-06-24 14:06 UTC
Subject:
That didn't take long. If you have future comments on bug fixes, take them to the immortals that read Gameplay.