Scan as a ranger reveals Invis/hidden in other rooms but can't see in same room.
Description
Centaur-Explorer-Mountain (Please clip this info)
100%hp 87%m 98%mv 14686tnl wilderness FIELD raining 6 PM> SS
You scan north.
***** Range 1 *****
(Hide) Slinking down the side of the road is a dark-elf in dark leather clothes.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.
<100%hp 87%m 98%mv 14686tnl wilderness FIELD raining 6 PM> You begin creeping in that direction.
A Path Beside a Crumbling Fence
[Exits: north south]
<100%hp 87%m 98%mv 14686tnl wilderness field raining 6 PM> You begin creeping in that direction.
A Path Beside a Crumbling Fence
[Exits: north south]
<100%hp 87%m 97%mv 14686tnl wilderness FIELD raining 6 PM> SS
You scan north.
***** Range 1 *****
You scan south.
***** Range 1 *****
(Hide) Slinking down the side of the road is a dark-elf in dark leather clothes.
Carrion Fields on 2016-03-29 20:08 UTC
Automatically imported from the legacy bug board forum.
Ishuli on 2021-07-07 17:38 UTC
Subject: Working as intended.
Explorers have a bonus to seeing upcoming danger, but not necessarily seeing it in room with them.