Where the tentacles reach up and pull you underwater, there is no hydrophobia affect. Also, you don't see the new room when you get pulled under. It's somewhat confusing.
Comments
Carrion Fields
on 2003-08-14 15:13 UTC
Automatically imported from the legacy bug board forum.
Valguarnera
on 2003-08-16 17:55 UTC
Subject: Both fixed next crash/reboot. (n/t)
valguarnera@carrionfields.com
Gwy
on 2003-08-18 10:58 UTC
Subject: Now that it comes up..
Elf bard (that's me alright)gets pulled down, not water breathing, but can still move back up, even though under water..
Gwyythinniel
Valguarnera
on 2003-08-18 17:00 UTC
Subject: By design.
You can always move one room to safety if one exists.
Carrion Fields on 2003-08-14 15:13 UTC
Automatically imported from the legacy bug board forum.
Valguarnera on 2003-08-16 17:55 UTC
Subject: Both fixed next crash/reboot. (n/t)
valguarnera@carrionfields.com
Gwy on 2003-08-18 10:58 UTC
Subject: Now that it comes up..
Elf bard (that's me alright)gets pulled down, not water breathing, but can still move back up, even though under water..
Gwyythinniel
Valguarnera on 2003-08-18 17:00 UTC
Subject: By design.
You can always move one room to safety if one exists.
valguarnera@carrionfields.com