Carrion Fields Bug Board

Citadel of Ostalagiah

Character
DeathIncarnate
Published
2015-05-07 04:53 UTC

Description

From the Far East entrance south rooms in heading south you are here: A Junction in the Dwarven Forest Here the stunted trees seem to have split in three directions. A clearing can be seen to the west and through the humid gloom you can see lights and hear a commotion even further westward. From the ground sprout more of the stunted trees, somehow stopping just short of full growth. The bark appears rough and thick, probably good for fire-wood. You notice the ground is scuffed and appears to have been well-traveled. The natural sounds of the forest continue to fill the air as everything seems in place. Still, there is a nagging feeling that you have yet to see everything in these woods. [Exits: north west] <909/909hp 758/1085m 646/663mv [wilderness] [4 AM] 22950tnl> lo e You see a small trail that seems to meet an opening to the east. <909/909hp 758/1085m 646/663mv [wilderness] [4 AM] 22950tnl> e Alas, you cannot go that way. <909/909hp 758/1085m 646/663mv [wilderness] [4 AM] 22950tnl> crawl e Alas, you cannot go that way. probably an old shrine entrance “You can be a king or a street sweeper, but everybody dances with the Grim Reaper.” ―Robert Alton Harris

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