Fixed next crash/reboot. Thank you for posting. I've added logging to track down other similar issues.
Comments
Carrion Fields
on 2003-03-22 20:57 UTC
Automatically imported from the legacy bug board forum.
Dranthaax
on 2003-03-23 13:33 UTC
Subject: I cannot agree with your fix :-(
Now I just can't get this pouch from the ground.
When I try, it says "You can't take that."
Is it now intended? It makes things very inconvenient.
Also, I have like ten such pouches in my girdle of endless space.
I can't get any of them from the girdle. "You can't take that." again.
I don't want to experiment emptying the girdle since I can't predict
how it will behave.
Could you please re-fix it so that one can take pouches, and that
one can get them from the container where they already are?
Thanks.
Zulghinlour
on 2003-03-23 16:45 UTC
Subject: Disagree with it all you like...for now this is the fix
Now I just can't get this pouch from the ground.
Yup.
When I try, it says "You can't take that."
Is it now intended?
Yup.
It makes things very inconvenient.
And?
Also, I have like ten such pouches in my girdle of endless
space.
I can't get any of them from the girdle. "You can't take
that." again.
I don't want to experiment emptying the girdle since I can't
predict
how it will behave.
Could you please re-fix it so that one can take pouches, and
that
one can get them from the container where they already are?
Nope. Empty should probably work as expected (dumping it from the container to the ground) but you won't be able to pick them back up.
Dranthaax
on 2003-03-26 08:55 UTC
Subject: RE: Disagree with it all you like...for now this is the fix
When I try, it says "You can't take that."
Is it now intended?
Yup.
It makes things very inconvenient.
And?
Well, less fun.
If this is not of importance, then what is?
I wanted to ask about "for now". Can I take it as a hint that some
time in the future it can be refixed?
For example, if such items as this pouch just never resetted their
content, it would be much easier, much more realistic and intuitive.
You get it, fine. You empty and drop it, even at the same place,
and it never resets until you remove it and let the next one appear.
Well, I understand you are a busy man, but if you take a minute and
explain why this is worse than your fix, I'd appreciate it.
Thanks.
Zulghinlour
on 2003-03-27 01:23 UTC
Subject: RE: Disagree with it all you like...for now this is the fix
When I try, it says "You can't take that."
Is it now intended?
Yup.
It makes things very inconvenient.
And?
Well, less fun. If this is not of importance, then what is?
Less fun in that you can no longer exploit it? I could change it from a pouch to a chest, and nobody would think twice that it could no longer be picked up.
I wanted to ask about "for now". Can I take it as a hint that some
time in the future it can be refixed? For example, if such items
as this pouch just never resetted their content, it would be much
easier, much more realistic and intuitive.
In the long run, we might track down this problem and try and fix it as you suggest (I actually looked at that briefly) but I usually go for the quick and simple fix to something that is potentially completely unbalancing. I also ask myself something like, is it going to matter if someone can't pick up this pouch, and the answer is no. It's not.
You get it, fine. You empty and drop it, even at the same place,
and it never resets until you remove it and let the next one
appear.
Well, I understand you are a busy man, but if you take a
minute and explain why this is worse than your fix, I'd appreciate
it.
It's worse in that it's alot more work to fix, and potentially dangerous in totally screwing up the way resets of things into containers works.
Carrion Fields on 2003-03-22 20:57 UTC
Automatically imported from the legacy bug board forum.
Dranthaax on 2003-03-23 13:33 UTC
Subject: I cannot agree with your fix :-(
Now I just can't get this pouch from the ground.
When I try, it says "You can't take that."
Is it now intended? It makes things very inconvenient.
Also, I have like ten such pouches in my girdle of endless space.
I can't get any of them from the girdle. "You can't take that." again.
I don't want to experiment emptying the girdle since I can't predict
how it will behave.
Could you please re-fix it so that one can take pouches, and that
one can get them from the container where they already are?
Thanks.
Zulghinlour on 2003-03-23 16:45 UTC
Subject: Disagree with it all you like...for now this is the fix
Yup.
Yup.
And?
Nope. Empty should probably work as expected (dumping it from the container to the ground) but you won't be able to pick them back up.
Dranthaax on 2003-03-26 08:55 UTC
Subject: RE: Disagree with it all you like...for now this is the fix
Well, less fun.
If this is not of importance, then what is?
I wanted to ask about "for now". Can I take it as a hint that some
time in the future it can be refixed?
For example, if such items as this pouch just never resetted their
content, it would be much easier, much more realistic and intuitive.
You get it, fine. You empty and drop it, even at the same place,
and it never resets until you remove it and let the next one appear.
Well, I understand you are a busy man, but if you take a minute and
explain why this is worse than your fix, I'd appreciate it.
Thanks.
Zulghinlour on 2003-03-27 01:23 UTC
Subject: RE: Disagree with it all you like...for now this is the fix
Less fun in that you can no longer exploit it? I could change it from a pouch to a chest, and nobody would think twice that it could no longer be picked up.
In the long run, we might track down this problem and try and fix it as you suggest (I actually looked at that briefly) but I usually go for the quick and simple fix to something that is potentially completely unbalancing. I also ask myself something like, is it going to matter if someone can't pick up this pouch, and the answer is no. It's not.
It's worse in that it's alot more work to fix, and potentially dangerous in totally screwing up the way resets of things into containers works.