Howl.
Description
I am unsure if this skill is working as intended. If I use it in combat as a wolf it doesn't seem to affect my groupmates, if I check affects it states it lasts 3 hours, and yet it leaves on tic. Sometimes it leaves before an hour even passes. I am unsure what it's true purpose is but it just seems fishy to me.
civilized <100%hp 59%m 100%mv 4946tnl (62.53%)> You are affected by:
Spell: 'giant strength' modifies strength by 3 for 18 hours.
Spell: 'water breathing' for 8 hours.
Spell: 'detect invis' for 5 hours.
Skill: 'howl' modifies damage roll by 3 for 2 rounds.
Skill: 'howl' modifies hit roll by 3 for 2 rounds.
Spell: 'haste' modifies dexterity by 3 for 4 hours.
Physical effect: 'form bonus' modifies dexterity by 1 for -1 hours.
Physical effect: 'form bonus' modifies strength by 1 for -1 hours.
Your claw DISMEMBERS an imprisoned arial!
Your claw DISMEMBERS an imprisoned arial!
An imprisoned arial is convulsing on the ground. (0% - 15%)
civilized <100%hp 59%m 100%mv 4946tnl (62.53%)> You maneuver behind an imprisoned arial and land a flank attack!
Your claw MASSACRES an imprisoned arial!
An imprisoned arial is convulsing on the ground. (0% - 15%)
civilized <100%hp 59%m 100%mv 4946tnl (62.53%)>
NA grabs hold of an imprisoned arial's wrist and twists it violently!
NA's kotegaeshi EVISCERATES an imprisoned arial!
An imprisoned arial is DEAD!!
You receive 465 experience points (20% bonus).
An imprisoned arial's severed head plops on the ground.
> flank
civilized <100%hp 59%m 100%mv 4481tnl (66.05%)>
> l
The inspirational howl leaves you.
Carrion Fields on 2010-07-08 15:47 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2010-07-09 03:28 UTC
Subject: Howl continues to work just fine...
rounds != hours
The bonus it gives your groupmate is not visible via "affects"
Lhydia on 2010-07-09 03:32 UTC
Subject: RE: Howl continues to work just fine...
Sort of misleading.