Perma Camp in the Frigid Wastelands
Description
Expected: Protection heat/cold has fallen and you are camping. Take cold damage and wake, the camp effect for -1 hours is dispelled.
Actual: Protection heat/cold has fallen and you are camping. Cold damage wakes you and you keep the camp effect for -1 hours.
Steps to reproduce:
Camp in Frigid Wastelands without protection heat/cold.
Allow the cold to hit you to wake.
Perma camped and able to move.
Repro Rate:
3/3
Side note:
I'd suspect similar things happen in other environmental damage areas, but I know none to test. Being woken when attacked works as it should, tested on felar bandits.
Carrion Fields on 2010-06-05 23:48 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2011-06-19 17:23 UTC
Subject: FNCR (n/t)
n/t