Armadillo
Description
I may be wrong, but it seems like the damage that the armadillo takes
(with stoneskin up) increased by a point or two...I know, I know, this
probably looks like come kind of complaint, and it isn't. It's just
that a point-or-two difference adds up REALLY fast, and I want to make
sure that it is "supposed" to be that way.
Oh, also, did you guys add some kind of movement penalty to the Ram?
Or is that standard for almost every form nowadays?
Carrion Fields on 2003-07-16 04:55 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2003-07-19 04:45 UTC
Subject: RE: Armadillo
Nope, nothing has changed, and it doesn't take more damage with stone skin than without.
No idea what you're talking about. If you mean the lag during movement, almost all forms have had something like that in varying degrees.
Ilrahsek on 2003-07-19 05:24 UTC
Subject: RE: What I'm talking about.
<725mv> w
Berring Lane
[Exits: north east [south] west]
<723mv> e --------------------------------------2mv
Waterside Road
[Exits: north east [south] west]
<721mv> shapeshift ram
You flicker and blur into the shape of a grizzled ram.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
<721mv> w
Berring Lane
[Exits: north east [south] west]
<717mv> e ---------------------------------------4mv
Waterside Road
[Exits: north east [south] west]
<713mv> shapeshift bobcat
You flicker and blur into the shape of a muscular bobcat.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
<713mv> w
Berring Lane
[Exits: north east [south] west]
<711mv> e ---------2mv, though it's usually worse than when not in form.
Waterside Road
[Exits: north east [south] west]
<724mv> rev
You concentrate a moment and return to your normal shape.
You maintain your speed as you shapeshift.
You maintain your phase as you shapeshift.
The thing I don't quite "get" is that I get more exhausted in the form
of an animal than I would in my human form. I mean....could a human out-
run or out-walk a cat, dog, or especially a ram? No way in hell. Animals
have much greater stamina. I can understand how an itty-bitty armadillo
would take longer and struggle more to get from point A to point B, but
most of the animals that shifters can assume should have less lag than a
normal person, and walk more easily. I think some forms do, but why not
all the ones that it would make sense for? Anyway, I'm not griping,
I am just stating what seems obvious to me.
-Ilrahsek-
Zulghinlour on 2003-07-19 05:39 UTC
Subject: Ahh yes
Every form has an associated movement cost with them. Some forms have minimum movement cost, and all the rest have varying degrees of movement. In some areas like a city it may cost you more than a human, but in other areas, like a mountain, it'll cost you less. The movement costs for forms is constant and by design.
Ululari on 2003-07-19 17:46 UTC
Subject: RE: What I'm talking about.
Given enough time, yes.
Many animals can run faster than a human, but for very-long-distance running, there's very little that can beat a human. Well... a human who is in good shape.
For one thing, we run on two legs -- there's some efficiencies there which four legged animals don't have. Four legged animals can put more energy into movement (all four legs, plus using muscles in torso in a major way), but that's a speed advantage, not an endurance advantage.
For another thing, we can dump heat better than most animals (very little fur, lots of sweat glands) -- this means we can keep moving where another animal would have to stop and cool down.
More practically speaking, a lot of real-life aren't very good for long-distance running -- but that's specific to those individuals, and not just because they're human.
But that's real life -- Thera might be different.