Wilderness, water, protected and bugs
Description
Alright, there is a bit of weirdness in this.
Bug #1 - If I sit on the ocean, I see wilderness. If an Immortal stands with me, he sees wilderness. If I leave the room, his prompt changes to seeing water.
Bug #2 - If I sit on the river in Hamsah or Galadon, I see water and not Protected (when it clearly should be protected).
Bug #3 - If I'm in my druid guild, I see Protected and yet I can treeform.
Mind explaining what's right and what's wrong? If I sit in my guild (which is acting like a forest), then will it screw up my wilderness time or not? Can something be wilderness (for "wilderness time" on rangers/druids) and protected or are they exclusive? How does civilized fit into this?
Any clarification on this would be great, thanks. It almost sounds like there should be a separate flag for protected.
Destrig
Carrion Fields on 2009-12-18 18:56 UTC
Automatically imported from the legacy bug board forum.
Daevryn on 2009-12-21 16:59 UTC
Subject: I know this much:
If you're in a protected city, your time always counts as city time and never as wilderness time.
Sleepy2 on 2009-12-21 18:26 UTC
Subject: Wait...
Are you saying all my time sitting camoed as a trib ranger in that one spot in seantryn that is actually a field was counted as city time and not wilderness time? Woe is me.
Daevryn on 2009-12-21 21:16 UTC
Subject: I'm pretty sure, yeah. (n/t)
And that's why Tribunal druid/ranger can be problematic.