Color affects bug
Description
Not something major just something I've noticed. When something falls because of losing a separate affect the other won't be highlighted. Like if pass door falls it will be in color but as control translucence drops as well it won't be. Works the same way with detect magic and detect artifact. Just thought I'd point that out
Carrion Fields on 2009-11-14 20:28 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2009-11-15 05:20 UTC
Subject: FNCR (n/t)
n/t