Through what i guess is mind control poison, theives are able to make guild guards walk away from their guilds, and keep them open untill next crash or death of guild guard.
Comments
Carrion Fields
on 2009-09-23 20:10 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour
on 2009-09-26 04:13 UTC
Subject: Unable to repro this
mind control + suggest + galadon guild guards this isn't possible.
Carrion Fields on 2009-09-23 20:10 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2009-09-26 04:13 UTC
Subject: Unable to repro this
mind control + suggest + galadon guild guards this isn't possible.