Gel weirdness
Description
Not really expecting to sink deeper into the gel
12 AM 17689tnl>
af
You are affected by:
Spell: 'detect invis' for 41 hours.
Commune: 'bless' modifies save vs spell by -14 for 37 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Spell: 'sheen of stone' modifies armor class by -100 for 12 hours.
Spell: 'shield of winds' for 5 hours.
Spell: 'watershield' for 1 hours.
Spell: 'watershield' for 1 hours.
Power: 'mantle of the phoenix' for 1 hours.
Power: 'mantle of the phoenix' for 1 hours.
Spell: 'lightningshield' for 0 hours.
Spell: 'lightningshield' for 0 hours.
Spell: 'earthshield' for 0 hours.
Spell: 'airshield' for 0 hours.
1 AM 17689tnl>
Lightning flashes in the sky.
Your shield of water dissipates.
You become stuck in a swampy mire of thick gel!
You sink a little deeper into the muck.
Flickering one last time your mantle dissolves back into fire and light.
You become stuck in a swampy mire of thick gel!
You sink a little deeper into the muck.
2 AM 17689tnl>
af
You are affected by:
Spell: 'detect invis' for 37 hours.
Commune: 'bless' modifies save vs spell by -14 for 33 hours.
Commune: 'bless' modifies hit roll by 7 for 33 hours.
Spell: 'sheen of stone' modifies armor class by -100 for 8 hours.
Spell: 'gel' modifies weight by 25 for 3 hours.
Spell: 'gel' modifies weight by 25 for 3 hours.
Spell: 'gel' modifies weight by 25 for 2 hours.
Spell: 'shield of winds' for 1 hours.
Carrion Fields on 2009-09-24 22:07 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2009-09-27 16:48 UTC
Subject: Oddly by design
Both of the affects that drop, push you into the muck.