Felar Trapper in Balator bug
Description
ivilized <92%hp 100%m 96%mv 8759tnl (29.36%)> l felar
Furry and feral-seeming, he seems unsuited to civilization. He
unconsciously clenches and unclenches a clawed fist, eager to sell
his goods quickly and return to the wilderness where he feels more
at peace.
A trapper is in perfect health.
a trapper is using:
a bone hunting knife
(Mithril) a felar shield
ivilized <86%hp 100%m 100%mv 8532tnl (31.19%)> sac corpse
The gods give you 9 copper coins for your sacrifice of the corpse of a trapper.
You split 9 copper coins. Your share is 5 copper coins.
civilized <86%hp 100%m 100%mv 8532tnl (31.19%)> l
A Crowded Marketplace
This place is much more packed then you would have expected from seeing
the size of the rest of the village. You see local farmers and artisans
bartering with each other much as you would expect. Here, too, are
merchants from all across Thera, of almost every race and origin
imaginable. Opposing forces coexist peacefully here, for the moment at
least; age-old enemies combat each other with words and prices rather then
blades and magic in this place.
[Exits: north east south]
( 4) (Mithril) an oddly-shaped shield lies here.
The severed head of a trapper is lying here.
A sack of wheat is lying here.
A sparkling ring of deep purple gem shines here.
(White Aura) Taiu the half-drow is resting here.
A dwarven merchant is here, drinking and trading.
A half-elven merchant is here, buying and selling food and other farm goods.
killed him twice and each time two shields pop out.
Carrion Fields on 2009-04-27 08:16 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2009-05-15 02:58 UTC
Subject: FNCR (n/t)
n/t