Tendwounds and spec skills
Description
From the tendwounds helpfile:
"These treatments can slow bleeding, set broken bones, and ease the discomfort of various afflictions."
Skill 'tendwounds' does a great job on bleeding and boneshatter.
Maybe even too good on boneshatter as skill totally removes it.
But tendwounds does not work on whirl/impale/dagger spec skills and shaman's afflict.
Maybe it could reduce duration and/or severity of the afflictions?
Thanks,
Dorz
Carrion Fields on 2009-03-26 22:17 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2009-03-28 15:51 UTC
Subject: RE: Tendwounds and spec skills
Actually it works identically on those skills as it does with boneshatter.
Dorzzzz on 2009-03-31 14:23 UTC
Subject: Example log for tendwounds
King Grenlath spins the shaft of a short-handled mithril axe, hitting you with its points.
King Grenlath's whirling axe MANGLES you!
You are affected by:
Physical effect: 'whirl' modifies dexterity by -6 for 11 hours.
Physical effect: 'whirl' modifies strength by -6 for 11 hours.
<> tendwounds
You aren't suffering from anything you can tend to.
Zulghinlour on 2009-05-23 19:26 UTC
Subject: FNCR (n/t)
n/t