Carrion Fields Bug Board

Abandoned mines traps

Character
Dorz
Published
2009-03-11 19:31 UTC

Description

Three issues with Abandoned mines fungus/red & yellow spores: 1) Deafen/Insanity/Forget lands 100% of time. No chance to avoid/resist them. 2) They add up as extra affects (I got 2 insanity affects in log below). 3) They can make the affect permanent (i.e. Physical effect: 'insanity' for -1 hours.) Log: You are affected by: Skill: 'bark skin' modifies armor class by -76 for 46 hours. Skill: 'acute vision' for 46 hours. Physical effect: 'insanity' modifies wisdom by -5 for 26 hours. Skill: 'warcry' modifies save vs spell by -12 for 22 hours. Skill: 'warcry' modifies hit roll by 6 for 22 hours. Skill: 'protection heat cold' for 17 hours. Skill: 'deafen' for 2 hours. You begin creeping in that direction. The Underdark [Exits: south west] A patch of yellow mold grows here. A fine mist of spores shoot out from the yellow mold to land on your skin. You are affected by: Skill: 'bark skin' modifies armor class by -76 for 46 hours. Skill: 'acute vision' for 46 hours. Physical effect: 'insanity' modifies wisdom by -5 for 30 hours. Physical effect: 'insanity' modifies wisdom by -5 for 26 hours. Skill: 'warcry' modifies save vs spell by -12 for 22 hours. Skill: 'warcry' modifies hit roll by 6 for 22 hours. Skill: 'protection heat cold' for 17 hours. Skill: 'deafen' for 2 hours.

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