Super run bugginess
Description
Ostrich's super run which moves twice per "pulse" can take you past aggro mobs and such, if you start running from a proper position (so that the first double-move lands in the same room as the mob). The mob will still be in combat with you for the remainder of the round when you arrive in the next room, and running stops.
Carrion Fields on 2007-06-30 22:41 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2008-04-13 00:27 UTC
Subject: FNCR (n/t)
n/t