You can't see a thing!
Someone's kicked dirt misses you.
that does the same thing for bash, trip, and many others. It shows as a miss yet it still works. Is that intended or perhaps a bug?
Comments
Carrion Fields
on 2007-01-13 01:31 UTC
Automatically imported from the legacy bug board forum.
_Magus_
on 2007-01-13 01:31 UTC
Subject: RE: By design:
Or the super 'dillo damage reduction could just negatate being blinded by dirt! Muahaha!
Your dirt kick is too ineffective to blind an armadillo!
"Success is not the result of spontaneous combustion; you must set yourself on fire."
Daevryn
on 2007-01-13 03:59 UTC
Subject: RE: By design:
One of these two things would be a much bigger pain in the ass to code. Guess which I'd pick. :P
Daevryn
on 2007-01-13 18:06 UTC
Subject: By design:
Your super 'dillo damage reduction brings the damage down to 0, but you still get the affects.
I mean, I suppose we could fix it so you always take the 1 point of damage to get scratched, but I think 'dillo's cool as is.
Carrion Fields on 2007-01-13 01:31 UTC
Automatically imported from the legacy bug board forum.
_Magus_ on 2007-01-13 01:31 UTC
Subject: RE: By design:
Or the super 'dillo damage reduction could just negatate being blinded by dirt! Muahaha!
Your dirt kick is too ineffective to blind an armadillo!
"Success is not the result of spontaneous combustion; you must set yourself on fire."
Daevryn on 2007-01-13 03:59 UTC
Subject: RE: By design:
One of these two things would be a much bigger pain in the ass to code. Guess which I'd pick. :P
Daevryn on 2007-01-13 18:06 UTC
Subject: By design:
Your super 'dillo damage reduction brings the damage down to 0, but you still get the affects.
I mean, I suppose we could fix it so you always take the 1 point of damage to get scratched, but I think 'dillo's cool as is.