Invis to undead does not seem to work on mobs that reset randomly - for example, I still get attacked with it up by the ghouls on the northern road in Barovia.
Comments
Carrion Fields
on 2006-04-05 21:25 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour
on 2006-11-29 00:24 UTC
Subject: Unable to repro (n/t)
n/t
Isildur
on 2006-11-29 02:18 UTC
Subject: RE: Unable to repro (n/t)
You may already have checked this, but those ghouls prog-attack only at night, then aren't aggro (to characters over a certain level) after that. Maybe the prog ignores invis to undead.
Straklaw
on 2006-11-29 22:06 UTC
Subject: RE: Unable to repro (n/t)
He might be phrasing that incorrectly. Perhaps it's possible he means the mobs that are progged to load and attack immediately? IE: Like gibberlings. Dunno, a thought. Sorry if I'm wasting time.
Zulghinlour
on 2006-12-02 23:49 UTC
Subject: RE: Unable to repro (n/t)
You may already have checked this, but those ghouls
prog-attack only at night, then aren't aggro (to characters
over a certain level) after that. Maybe the prog ignores
invis to undead.
I poked through the code, and it uses the same codepath for attackign at night as it does for attacking during the day. I added in another check around invis to undead that should help prevent this as well.
Carrion Fields on 2006-04-05 21:25 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2006-11-29 00:24 UTC
Subject: Unable to repro (n/t)
n/t
Isildur on 2006-11-29 02:18 UTC
Subject: RE: Unable to repro (n/t)
You may already have checked this, but those ghouls prog-attack only at night, then aren't aggro (to characters over a certain level) after that. Maybe the prog ignores invis to undead.
Straklaw on 2006-11-29 22:06 UTC
Subject: RE: Unable to repro (n/t)
He might be phrasing that incorrectly. Perhaps it's possible he means the mobs that are progged to load and attack immediately? IE: Like gibberlings. Dunno, a thought. Sorry if I'm wasting time.
Zulghinlour on 2006-12-02 23:49 UTC
Subject: RE: Unable to repro (n/t)
I poked through the code, and it uses the same codepath for attackign at night as it does for attacking during the day. I added in another check around invis to undead that should help prevent this as well.