Martial Trance + Dam Redux
Description
I remember someone (nepenthe?) mentioning that Martial Trance wouldn't play well with other damage reduction methods, but I wonder if some of the methods were overlooked.
I know that it stacks with bard resist, I believe it also stacks with sanctuary, and I know it stacks with villager resist.
I hit a felar assassin berserker the other day with a wasp-blade (flaming weapon) and did an 'injure', my damroll was around 34. It just seems a bit overpowered when it stacks with all the rest of this stuff, otherwise it's a great skill.
Broken or by design?
Carrion Fields on 2005-12-23 14:06 UTC
Automatically imported from the legacy bug board forum.
nepenthe on 2005-12-25 06:50 UTC
Subject: RE: Martial Trance + Dam Redux
Nope!
Stacks is an imprecise term. Can you have all that stuff up with MT? Sure! Is it all doing something? Yup! Is it all working at anything like full power? No.
Note that there are at least half a dozen different resist fire items in the game. It's rare that I see a hero-range felar (i.e., one high enough level for MT) that isn't resistant to fire, unless they died within the last hour or so. (Same goes for fire giants and cold resist.) It wouldn't surprise me if you do crappy damage to someone who's resistant to your weapon.