Multiple Trapper Bugs.
Description
I set a glowing trap on a gate, and another Thief Triggered it, the result was this:
(Purple Aura) (Hide) Thief stands here.
Isn't a glowing trap ment to reveal them?
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Detect trap as far as I can tell does nothing, can you explain how it's ment to work? Because so far I've seen nothing.
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Echo for a damage trap:
trap direction damage glass d
You deftly begin setting a trap for the next person leaving from this place downwards.
As you finish the setting, you load the spring mechanism with a blunt projectile!
Ahh, perfection...
*** Anyone who springs the trap will be covered in the powder and visible to all! ***
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After I had set that very damage trap I had a Giant (In range) run though it more than thirty times, nothing happened. Is it faulty or by design? I find my traps quiet often don't go off, or act like they're not there at all.
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I went over 12 ranks after weapon trip before the GuildMaster would teach me direction trap, this a bug or by design?
Sorry to bring all this here, but you did ask for it :). I'll keep you up to date with any other bugs I spot.
Carrion Fields on 2003-05-01 11:32 UTC
Automatically imported from the legacy bug board forum.
Sebeok on 2003-05-04 20:05 UTC
Subject: RE: Multiple Trapper Bugs.
Should be FNCR
The help file explains it, and it works properly.
FNCR
I don't think there's a bug here but I'll look.
By design and due to your learning in other guilds.