rings are useless for travel!!!
Description
You get the same mv back without them, as with 2 of them on...even though it says the whole mv regen thing in the item desc.
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{100%hp 100%m 53%mv | 523 tnl | 4 PM, sleeping} af
You are affected by:
Commune: 'bless'.
Commune: 'bless'.
Spell: 'protection from good'.
{100%hp 100%m 68%mv | 523 tnl | 4 PM, sleeping} res
You wake up and start resting.
{100%hp 100%m 68%mv | 523 tnl | 4 PM, resting} rem ring
rem ring
You stop using a *snip* ring.
{100%hp 100%m 68%mv | 523 tnl | 4 PM, resting} You stop using a *snip* ring.
{100%hp 100%m 68%mv | 523 tnl | 4 PM, resting} sl
You go to sleep.
{100%hp 100%m 68%mv | 523 tnl | 4 PM, sleeping} blah
Huh?
{100%hp 100%m 82%mv | 523 tnl | 5 PM, sleeping} af
You are affected by:
Commune: 'bless'.
Commune: 'bless'.
Spell: 'protection from good'.
{100%hp 100%m 82%mv | 523 tnl | 5 PM, sleeping}
====================================================
{100%hp 100%m 64%mv | 523 tnl | 9 AM, standing} You recite a scroll of identify.
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This object, *snip*
It is worth 0 copper, and is of the 1st level of power.
It is made of silver and weighs 0 pounds 10 ounces.
It has been imbued with a blessing.
When worn, it protects you against piercing for 1,
bashing for 1, slashing for 1 and magic for 0 points each.
When worn, it affects your movement regeneration by 5 points.
Carrion Fields on 2004-10-07 22:36 UTC
Automatically imported from the legacy bug board forum.
Valguarnera on 2004-10-15 04:24 UTC
Subject: Rings work. Identify fixed.
Those rings increase movement regeneration by 5%, which is evident from the log. The text from Identify has been fixed.
valguarnera@carrionfields.com