Hurl and Impale
Description
Hurl torso and impale evidently cause the same bleeding, so you lose the use of one.
Meaning, if I hurl torso at someone, and then I impale them, there is only one bleeding affect.
For example:
I hamstring someone, I artery, I hurl torso, then I impale.
When the tick comes, they are only bleeding three times, instead of four. The impale and hurl torso bleeding are being treated the same, so you lose the effect.
Carrion Fields on 2004-11-14 23:53 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2004-11-21 18:40 UTC
Subject: By design (n/t)
n/t
Warrior on 2004-11-21 18:58 UTC
Subject: RE: By design (n/t)
But they do not have the same duration or -str and -dex. If you do both, do you get the benefit of the longer duration and greater maledictions?
Zulghinlour on 2004-11-21 23:27 UTC
Subject: RE: By design (n/t)
Only a handful of the dagger skills use seperate bleeding timers. Hurl is not one of them. All the other bleeding skills in the game are the exact same way. I'll leave it up to you to answer your question.