Flee Plus Wimpy
Description
So, here's the situation: I'm getting beaten down. I enter a flee command, but then during the next round, I get hurt enough to trigger wimpy, and I exit the room. However, I still see the "XXXX is gushing blood, and kicking your ass." echo. Finally, my flee command goes in as the round of combat is over, and so I flee into another room. It hasn't happened yet, but I bet you could potentially flee right back into the room and combat. Anyhow, this seems like a bug for the board. Tack.
Carrion Fields on 2004-08-22 06:02 UTC
Automatically imported from the legacy bug board forum.
Yanoreth on 2005-06-29 02:30 UTC
Subject: By Design
This is one of the dangers of having wimpy on and also trying to flee. You can think of it this way - if you're "fleeing" in a panic, and you flee two rooms because you're in such a panic (wimpy + flee), there's a chance you'll get your directions mixed up and flee right back into danger.