I can't cast invis on my familiar, but I can cast infravision.
Personally I think familiars should be exempt from the ghost limitations, but if not, then should infravision be included?
Comments
Carrion Fields
on 2003-03-18 16:41 UTC
Automatically imported from the legacy bug board forum.
Valguarnera
on 2003-03-19 02:29 UTC
Subject: By design.
I omitted Infravision from the list of affected abilities because it can be helpful to be able to cast it on others when regearing in a few odd cases, mostly outdoors at night.
valguarnera@carrionfields.com
Valkenar
on 2003-03-20 05:35 UTC
Subject: RE: By design.
I omitted Infravision from the list of affected
abilities because it can be helpful to be able to cast it on
others when regearing in a few odd cases, mostly outdoors at
night.
valguarnera@carrionfields.com
Well, invisibility can be helpful for re-gearing at as well, couldn't it? For slipping past aggressive mobs that don't see invis to get at something or other.
Valguarnera
on 2003-03-20 10:45 UTC
Subject: RE: By design.
You can still invis yourself, just not other people.
Carrion Fields on 2003-03-18 16:41 UTC
Automatically imported from the legacy bug board forum.
Valguarnera on 2003-03-19 02:29 UTC
Subject: By design.
I omitted Infravision from the list of affected abilities because it can be helpful to be able to cast it on others when regearing in a few odd cases, mostly outdoors at night.
valguarnera@carrionfields.com
Valkenar on 2003-03-20 05:35 UTC
Subject: RE: By design.
Well, invisibility can be helpful for re-gearing at as well, couldn't it? For slipping past aggressive mobs that don't see invis to get at something or other.
Valguarnera on 2003-03-20 10:45 UTC
Subject: RE: By design.
You can still invis yourself, just not other people.
valguarnera@carrionfields.com