wall of flesh - may not be a bug
Description
I know wall of flesh used to stop a lot of things.
Now, things like kicks, bashes, tiger claws etc all bypass the wall of flesh.
I know it used to stop invoker spells, including area effect ones. I could see the sense in changing that, if indeed it has changed. However, it seems strange that a axe wielder can hit me with a whirl but not with a melee strike.
Examples I was on the receiving end of today included tiger claw, throw (I think, though I was translucent), mountain storm kick and double spin kick.
I think it seems to allow all skills to hit. Seems odd that such physical attacks get past it.
By design?
Carrion Fields on 2004-02-18 01:17 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2004-02-21 05:35 UTC
Subject: By design (n/t)
n/t