Fighting loses the 'knock-out trap' timer
Description
I'm wondering if the timer going away on knock-out trap by fighting isn't intentional?
<697/697 436m 630mv 13644tnl 2 AM full THIEF> af
You are affected by:
Skill: 'sneak' for 42 hours.
Spell: 'detect invis' for 30 hours.
Skill: 'detect traps' for 15 hours.
Skill: 'knock-out trap' for 2 hours.
<697/697 436m 630mv 13644tnl 2 AM full THIEF> k 2.
A crimson-robed invoker yells 'Help! Someone is attacking the guild!'
You trample around loudly again.
Your poisonous bite DISMEMBERS a crimson-robed invoker!
A crimson-robed invoker has a few scratches.
<697/697 436m 630mv 13644tnl 2 AM full THIEF> fle
fle
A crimson-robed invoker parries your poisonous bite.
Your crush maims a crimson-robed invoker!
Your crush MUTILATES a crimson-robed invoker!
You parry a crimson-robed invoker's crush.
A crimson-robed invoker has some small but disgusting cuts.
<697/697 436m 630mv 13644tnl 2 AM full THIEF> A crimson-robed invoker says 'You aren't allowed in there!'
PANIC! You couldn't escape!
A crimson-robed invoker has some small but disgusting cuts.
<697/697 436m 630mv 13644tnl 2 AM full THIEF> A Stairway in the Tower of Tir-Talath
You are standing on the central stairway in the Tower of Tir-Talath. A
crimson rug winds its way up and down the stairs. To the east, south, and
west archways lead into adjacent stairwells, while to the north there is a
fourth archway which is currently obstructed by a magical field. Upwards
the stairs wind for quite some distance, and while it is probably a magical
illusion, it appears to go on as far as the eye can see.
[Exits: east south west up down]
You notice your knock-out trap is still set up on the down exit.
You notice your knock-out trap is still set up on the down exit.
You notice your knock-out trap is still set up on the down exit.
You notice your knock-out trap is still set up on the down exit.
You notice your knock-out trap is still set up on the down exit.
You notice your knock-out trap is still set up on the down exit.
You flee from combat!
<697/697 436m 629mv 13644tnl 2 AM full THIEF> hid
You attempt to hide.
<697/697 436m 629mv 13644tnl 2 AM full THIEF> af
You are affected by:
Spell: 'detect invis' for 30 hours.
Skill: 'detect traps' for 15 hours.
<697/697 436m 629mv 13644tnl 3 AM full THIEF> trap d k spores d
You deftly begin setting a trap for the next person leaving from this place downwards.
As you finish the setting, you gently dangle a bladder filled with sufficating powder!
Ahh, perfection...
Anyone who springs the trap will inhale the powder and fall unconscious!
Rinse, Repeat.
Bug?
Carrion Fields on 2003-11-15 05:09 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2003-11-19 07:20 UTC
Subject: FNCR (n/t)
n/t