Organian Undead Mob and Necromancy
Description
Skeletal beasts can be:
*animated (once killed obviously)
*cursed
*slept (? Their legs buckle slightly, but I never actually got one asleep)
Skeletal beasts cannot be:
poisoned
weakened
slept
*disruption-ized**vampiric touched
*=This seems buggy
** Vampiric touch doesn't work, which seems right, but it gives no echo.
Basically, most of the spells give a message about the beast being undead, but disruption doesn't work. And even though they're undead, their bodies can be animated. Maybe they're supposed to be sort of half-undead in this way, but it seems sort of odd, especially that vampiric touch gives no echo, though it does use mana.
Obviously this is all area explore stuff.
Carrion Fields on 2003-11-13 18:58 UTC
Automatically imported from the legacy bug board forum.
Zulghinlour on 2003-11-19 07:31 UTC
Subject: FNCR (n/t)
n/t